System Health

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System Health

Auto-refreshes every 5s · Wed 01 Jul 23:09:11 IST

Processes

api
1ms
ws
1ms
admin
1ms · up 1d 4h

Data layer

Postgres
0s
DB size
2.1 GB
Pool
0 / 3 (max 50)
Idle
3
Acquire waits
20
New conns
76
Redis
1ms
Used memory
1.77M

Workers

Status Worker Last tick Interval Uptime Items Errors Last error
healthy
Arena matchmaker
arena_matchmaker
3s ago 5s 54d 11h 0 0
healthy
Bounty scheduler
bounty_scheduler
11s ago 1m 54d 11h 161 0
healthy
Duel matchmaker
duel_matchmaker
just now 1s 32d 15h 0 0
healthy
Capital Cascade per-category pool health
minigames_capital_pool_health
53s ago 1m 9d 20h 12 0
healthy
Mini-game headline rotation
minigames_headline_rotation
53s ago 1m 54d 11h 55 0
healthy
Mini-game pool health
minigames_pool_health
53s ago 1m 54d 11h 58 0
healthy
Mini-game streak rollup
minigames_streak_rollup
24m ago 1h 54d 10h 0 0
healthy
Squad matchmaker
squad_matchmaker
just now 1s 32d 15h 0 0
healthy
Tournament anomaly detector
tournament_anomaly_detector
just now 1s 54d 11h 160 2
healthy
Tournament finalizer
tournament_finalizer
3s ago 5s 54d 11h 0 0
healthy
Tournament scheduler
tournament_scheduler
51s ago 1m 54d 11h 163 0
healthy
Tournament supervisor
tournament_supervisor
3s ago 5s 54d 11h 0 0

healthy = last tick within 2× interval. stale = within 5× interval. dead = older.